﻿using UnityEngine;
using System.Collections;

public class GoToShopButton : MonoBehaviour {

    void OnClick()
    {
		ShopMainManager.currentShopType = SHOPTYPE.ITEM;
        CSceneManager c = GameObject.FindObjectOfType(typeof(CSceneManager)) as CSceneManager;
        c.GoToShopScene();
    }
}
